Updated from Linux LTS 3.10.21 to 3.10.22
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@@ -91,6 +91,14 @@ static DEFINE_MUTEX(cgroup_mutex);
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static DEFINE_MUTEX(cgroup_root_mutex);
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/*
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* cgroup destruction makes heavy use of work items and there can be a lot
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* of concurrent destructions. Use a separate workqueue so that cgroup
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* destruction work items don't end up filling up max_active of system_wq
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* which may lead to deadlock.
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*/
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static struct workqueue_struct *cgroup_destroy_wq;
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/*
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* Generate an array of cgroup subsystem pointers. At boot time, this is
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* populated with the built in subsystems, and modular subsystems are
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@@ -873,7 +881,7 @@ static void cgroup_free_rcu(struct rcu_head *head)
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{
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struct cgroup *cgrp = container_of(head, struct cgroup, rcu_head);
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schedule_work(&cgrp->free_work);
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queue_work(cgroup_destroy_wq, &cgrp->free_work);
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}
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static void cgroup_diput(struct dentry *dentry, struct inode *inode)
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@@ -4686,6 +4694,22 @@ out:
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return err;
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}
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static int __init cgroup_wq_init(void)
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{
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/*
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* There isn't much point in executing destruction path in
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* parallel. Good chunk is serialized with cgroup_mutex anyway.
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* Use 1 for @max_active.
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*
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* We would prefer to do this in cgroup_init() above, but that
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* is called before init_workqueues(): so leave this until after.
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*/
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cgroup_destroy_wq = alloc_workqueue("cgroup_destroy", 0, 1);
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BUG_ON(!cgroup_destroy_wq);
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return 0;
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}
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core_initcall(cgroup_wq_init);
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/*
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* proc_cgroup_show()
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* - Print task's cgroup paths into seq_file, one line for each hierarchy
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@@ -4996,7 +5020,7 @@ void __css_put(struct cgroup_subsys_state *css)
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v = css_unbias_refcnt(atomic_dec_return(&css->refcnt));
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if (v == 0)
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schedule_work(&css->dput_work);
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queue_work(cgroup_destroy_wq, &css->dput_work);
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}
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EXPORT_SYMBOL_GPL(__css_put);
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